Noam Lovinsky
Noam Lovinsky has had a distinguished career in product, leaving an indelible mark at Facebook, YouTube, Thumbtack, and currently as the chief product officer at Grammarly. At Facebook, Noam helped establish the New Product Experimentation team; at Thumbtack, he was chief product officer; and at YouTube, he was one of the early product leaders overseeing the consumer experience.
AI & Technology Skills
Successful AI products should focus on 'meeting the user where they are' with zero-configuration value that integrates into existing workflows.
"Grammarly is one of the few products where you just install it and it makes you better. You don't have to configure it, you don't have to manipulate it, you don't have to change anything about what yo..."
Career Skills
Optimize for roles that provide maximum 'stretch' and learning potential, even if the transition involves significant discomfort or pain.
"I always try to prioritize putting myself in positions that are going to cause a lot of growth and learning. And growth and learning can be very painful. ... I can find situations that are going to st..."
Communication Skills
Product strategy should be a collaborative effort across the entire leadership team, ensuring every function feels ownership of the company's direction.
"No one can be a bystander on product strategy. Just because you've got product in your title doesn't mean you're the only one that should be thinking about product strategy certainly at that level. ....."
Growth Skills
Avoid over-reliance on a single growth channel by diversifying into paid, organic, and referral loops to prevent catastrophic failure if one channel dries up.
"I think that one channel growth company is always a no-no. ... we just went back to first principles on a lot of that and also just kind of reformed a team around that and basically got an amazing tea..."
Aligning monetization with the point of value delivery (e.g., instant quotes) can reignite growth in a stagnant marketplace.
"The main thing we did is to rebuild that whole loop, change the monetization model, build a system where essentially pros could provide instant quotes. ... finding the right friction point for monetiz..."
Hiring & Teams Skills
Use collaborative problem-solving exercises rather than behavioral questions to evaluate a candidate's actual product craft and collaboration style.
"I generally like interview questions that allow us to kind of do some work together... 'Given where technology is at, if we were to rebuild email, how might we do that?' I just feel like getting into..."
Innovation teams require distinct incentive structures and performance management cycles that differ from the core business's standard processes.
"If you're a large organization and you do some performance management process like twice a year and that's how you're going to evaluate and incentivize people in your 0 to 1 incubator, you've already..."
Leadership Skills
Proactively suggest organizational changes, including being 'layered' under a different manager, if it provides better support and alignment for your work.
"I went to Salar and said, 'Hey, I think I should actually report to Hunter. I think this would work better if we kind of combined the organizations this way and then we divided and conquered this way...."
Product Management Skills
Establish clear hierarchy-of-needs principles to navigate conflicts between different stakeholders in a marketplace.
"At Thumbtack, we had principles about which sides of the marketplace we wanted to serve in which order and when we serve Thumbtack. So it was customers first, pros second, and then Thumbtack last. ......"
Be willing to advocate for canceling your own project if it isn't the highest priority for the business compared to other roadmap items.
"I remember doing really on is actually talking to the leadership team and being like, 'I don't think we should be putting 50 engineers on this project. Looking at the rest of the roadmap and the rest..."
Direct, unmediated access to customers is essential for 0-to-1 product development to avoid losing signal through organizational 'games of telephone.'
"Imagine building a startup, like a product from day one and not being able to sit right next to your customer and being like, 'Show me how you do this or show me how you do that.' It's incredibly hard..."